
Occlusion within the layers is not handled.This could be prevented by making the upsampling in the uberpostprocesseffect MSAA aware.
The effect works with full scene anti-aliasing (MSAA) but very bright parts of a pixels can leak into the wrong layer. As the technique uses a half resolution image as source there can be minor artifacts of bright pixels leaking into the wrong layer. We solved the problem by giving control over what translucent objects are affected by Depth of Field and which aren't (material settings, later we made this working without requiring DX11):Īdditionally there is a new material node called "DepthOfFieldFunction" that allows to adjust shading (e.g. Ignoring the problem can result in translucent objects that are either too much in focus or too blurry (depending on their background). Translucent rendering however cannot work well with a post processing method. have a dark border (bigger quads render bigger textures and the Bokeh shape will be anti-aliased from the bilinear filtering)ĭoing Depth of Field as a post process works quite well for opaque objects, as each pixel (or fragment) has a depth associated. not bigger than 128 x 128 (more would be a memory waste). be grey scale (correct color fringe would be screen position dependent but adding a color shift to the image can look like color fringe). The BokehTexture can be any 2D texture but ideally it should: Ideally the setting is left to Low and only raised if there is a visible difference and the performance is good enough. The Quality allows to trade quality over performance but the effect might be minor. In the group Depth of Field you can find the relevant settings: Open the active post processing chain and click (or add) the uber post process effect. Our filters are stackable! All of our filter's back-end size matches the front-end size, so you can add Fader, Polarizer and or ND filters if / when needed.Īlso, wide-Angle Converters stacked in front of the CineMorph will allow you to achieve a wider field of view if/when needed.Note: The feature requires geometry shader support and is currently only implemented for Direct3D 11 (how to activate can be found here). we recommend using 45mm or tighter focal length lenses.įor use on full-frame cameras like the 5D, 6D, D810, D750 and Leica cameras we recommend 55mm or 58mm and tighter focal length lenses. For cropped sensor cameras like the Canon 7D, Panasonic GH4, GH5, etc. The Flare/Streak Filters will not result in any light loss.Īnd just like a real Anamorphic attachment lens, these filters are meant for use on prime (non-zoom) SLR and or Cinema lenses, ideally with smaller front diameters. We recommend fast speed lenses (f0.95 to f2.8) and keeping the lenses wide open. The CineMorph filters have the option to remove the glass completely if/when needed. It is mounted on to a smooth rotating filter for easy alignment and assembled with sharp optical glass that won't dull the image. This filter is great for when you need those selective shots that require focus-pulling or rack focusing. This is a HUGE bonus as shooting with real anamorphic attachments requires you to focus both the anamorphic lens and the SLR lens making run-n-gun filming pretty much impossible. It's very easy to use and allows you to very easily pull/rack focus on your compatible SLR lenses, unlike real anamorphic combinations. It mimics the stylistic charm of anamorphic lenses such as flares, streaks, and vertically stretched waterfall bokeh our most favorite characteristic! When you connect to a website through our videos bokeh full jpg. It keeps the image at 16:9 and you can crop in post at any ratio you choose to your liking! Dont let your boss or your government block you from your favorite sites.
The CineMorph filters will NOT stretch or squeeze to create an anamorphic image. While we’re the 1st to admit there’s nothing quite like a real anamorphic lens, the CineMorph filter comes close and has fooled even the biggest anamorphic lens experts.
Sort of an Anamorfake or Anamorfaux approach. Why use the CineMorph vs a real anamorphic lens? The CineMorph simply creates an anamorphic look quickly and easily without all the hassles of a real anamorphic setup.